Josh Moten

I'm a gameplay programmer based in Melbourne, Australia. Currently working at PlaySide Studios.


Always open for a chat!

Professional Projects

Sid Meier's Civilization VII

Engine: Proprietary C++ Engine

Engine: Proprietary C++ Engine

Engine: Proprietary C++ Engine

PlaySide Studios, Apr 2023 - Present

Role(s): Gameplay, Build/Tools
Platform(s): PC, Meta Quest

Warcraft III: Reforged

PlaySide Studios, Jan 2023 - Apr 2023

Role(s): Gameplay, Networking
Platform(s): PC, MacOS

Age of Empires II: Definitive Edition

Wicked Witch, May 2021 - Jan 2023

Role(s): Build/Tools, Gameplay, UI
Platform(s): PC, Xbox, MacOS

Personal Projects

[WIP] CHIP-8 Interpreter

Custom implementation of a CHIP-8 Emulator/Interpreter in C++, using SDL3, ImGui and CMake

Minefield Mayhem

A Tetris Attack inspired twist on Minesweeper, made for GMTK 23



Jumpstart Apocalypse

A VR game made for my AIE capstone project



Lost and Found

A simple game about returning lost items, made for GGJ 21